EDT+674

EDT 674 Page

EDT674 Book Presentation

Activity 1: KWHL Discussion Question 1 (Chapter 1 Setting Objectives)
What do you know about using technology with students? I have a wide range of technology skills to be used with students. I have a fairly solid understanding of interactive tools available for use in the classroom, and other 21st century skills such as creating screencasts, podcasts, and online dynamic worksheets.

I know that using technology well in the classroom means knowing when a technology resource is appropriate and I believe that I am creative enough to create dynamic and interactive lessons that use appropriate technology resources. I also know that having completed lessons that rely on technology require a strong backup plan in case things fail and that completely planning a new lesson takes a great deal more time and resources.

 What do you want to know about using technology with students?

I would like to know more about tools that I could use that would utilize the materials the students already own such as cellphones and iPods. I would also like to know more about online resources that age appropriate for my students.

Activity 6: What's on the tube? (Chapter 5: Nonliguistic Representation)
media type="youtube" key="2d5rWT6bHLU?fs=1" height="385" width="480" Integer Rap on changing signs when adding, subtracting, multiplying, and dividing


 * Lesson Plans**


 * Award**


 * Powerpoint (Smart Notebook)**

media type="file" key="ahayes_Claymation.wmv" width="300" height="300"
 * Claymation (Algebra Tiles)**

Activity 20: KWHL Discussion Question 4
I have learned about the differentiation of student skills used in different technology lessons. Before this course I honestly did not put much thought into how many additional skills go into even something as basic as a concept map / inspiration.

I especially liked doing the claymation activity in the course. It gave me an opportunity to think how I might be able to get my students to create simple animations that could reinact a particular problem. That activity is a fun way of having students get a hands on approach to a concept and then create evidence of their learning.